anNOYing!

Mansions of Meeple
Meeple's next attack creates dice towers around the impact area and deals 500 damage. (3 charges)

Do Not Pass Go
When you shoot through environment, deal 300 more damage.

Shield
Gain extra 900 Health as a consumable Shield. The shield regenerates in 10 seconds, when at full health.

Gadget Charge
Increases number of Gadget uses per battle by 1.
Guide
Meeple is really good on open maps Mansions of meeple combined with his super is very annoying because you can do damage to them and all they can do is barely dodge, sometimes.Do not pass go is a deadly combo with the gadget-super because it does extra damage when they are basically stuck.You need shield because his health is kind of mid.Gadget charge(now gadget cooldown) is good because you get more chances at absolutely making the opponent useless. p.s. you can block the goal in brawl ball with your gadget :)Plz like this build, it took me an hour.
About This Build
This build, Cheater!!, was created by iiiiii on Mar 6, 2025. The build is for the Brawler, Meeple, and uses the Mansions of Meeple gadget, Do Not Pass Go star power, Shield gear, and Gadget Charge gear. To see more, you can go here to view the best Meeple build and others.
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